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LARP stuff - Kate Nineteen [entries|archive|friends|userinfo]
Kate Nineteen

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LARP stuff [Jan. 4th, 2011|11:26 am]
Kate Nineteen
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So I bid a game, "Kidnapped!", for Festival of the LARPs, only to discover that the LARP community around here has roughly no interest in create-your-own-character games. So I have withdrawn that game bid and am instead going to run a Scandinavian game, "New Voices in Art" instead. So if you were unsure what to play in the Saturday morning slot of Festival you may want to check that out.

I still think that the premise of Kidnapped! could make for a good LARP, but I clearly need to write character sheets. I don't have time now, but that may be a summer project. If anyone is interested in working with me on that, please let me know; I'd love to have a co-writer or two!

Other games I'm thinking of playing are as follows, though I probably will have to leave some time free for work during the weekend.
Friday night: Timelines, since I love time travel stories
Saturday afternoon: Concordance Station.
Saturday night: Resonance. I had a similar idea for a LARP once, and so I'm really interested in seeing how this plays out. Also, I've enjoyed other games by the authors.
Sunday afternoon: Costumed Henchmen. People at SLAW seemed to enjoy this.
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Comments:
From: acousticshadow2
2011-01-04 04:53 pm (UTC)
awww... I was actually interested in playing kidnapped. Let me know if you choose to run it again at a different con.
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[User Picture]From: ultimatepsi
2011-01-04 05:12 pm (UTC)
Thank you for your interest!

I definitely intend to run a pre-written character version of the game at some point. If you were interested in writing your own character, you can do so and I can add that character to the game.
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[User Picture]From: moechus
2011-01-04 05:13 pm (UTC)
I assume this is for Arisia. If so, you should post it to the Arisia group as well.
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[User Picture]From: ultimatepsi
2011-01-04 05:18 pm (UTC)
No, it's for a LARP convention in April at Brandeis.
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From: acousticshadow2
2011-01-04 05:14 pm (UTC)
send me the info on character writing... hopefully by the time it gets run I can get around to it.
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[User Picture]From: ultimatepsi
2011-01-05 10:54 pm (UTC)
Will do!
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[User Picture]From: mneme
2011-01-04 05:40 pm (UTC)
Were you going to do it as a "I don't write character sheets" create-your-own or a "give me something to work with" vagabond/Drink Deep-style game?

We did the latter a few (probably 8, now :) years ago as a 4-6 hour game that went pretty well.
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[User Picture]From: ultimatepsi
2011-01-05 10:55 pm (UTC)
It was going to entirely player written sheets, on account of time. I'm going to switch it to more the latter, since I'm now have more scheduling flexibility.
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[User Picture]From: natbudin
2011-01-04 06:35 pm (UTC)
Ditto what acousticshadow2 said; I was going to sign up too! But your new bid also sounds awesome, so count me in on that too. :)

Thanks for the interest in Resonance! I'm really looking forward to having you play it.
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[User Picture]From: ultimatepsi
2011-01-05 10:54 pm (UTC)
Well, I'm working on getting together a run of Kidnapped! for a time when I've actually got the time to put into it to do it properly.

Since you're the webmaster for Larpercalia, do you think you could recover the information I sent with the bid form? I foolishly didn't keep a copy for myself.
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[User Picture]From: natbudin
2011-01-05 11:40 pm (UTC)
Certainly! I'll send it along shortly.
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[User Picture]From: taranhero
2011-01-04 08:45 pm (UTC)
Come to think of it, the amount of one-shots I've seen where you don't have pre-generated characters (LARP or tabletop) is extremely low. I imagine this is because if a game has a specific tale that it is trying to play out within a small amount of time, it also wants the right characters for that game. Not to say that you can't run a one-shot LARP with player-written characters, I think it's just safer to have pre-written ones.

Campaign LARPs, on the other hand, are much more friendly towards player-written characters, but that's partly because the GMs/staff have much more time to work with the backstories they're given, to make sure those players will have a good time in the game.
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